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Moving My Girls From Daz To Blender

The journey of Evelyn and Fae from Daz to Blender

Rebuilding either wasn't easy but how it changed everything made it worth the sacrifices to get the final result

Top left was the last portrait I did of Evelyn in Daz, the two below were the first Blender renders of Evelyn and the journey to make Evelyn look like Evelyn again

Top left was the last portrait I did of Evelyn in Daz, the two below were the first Blender renders of Evelyn and the journey to make Evelyn look like Evelyn again

There was no short route to get Evelyn to look as she does now, continual tweaking and reworking over a couple of months and learning how to fully remap characters

There was no short route to get Evelyn to look as she does now, continual tweaking and reworking over a couple of months and learning how to fully remap characters

Evelyn's final skin was extensively tested in various lights to make sure it felt just right

Evelyn's final skin was extensively tested in various lights to make sure it felt just right

Fae was slightly easier than Evelyn but still received a full overhaul regardless

Fae was slightly easier than Evelyn but still received a full overhaul regardless

Keeping those magical purple eyes was a high priority

Keeping those magical purple eyes was a high priority