Rebuilding either wasn't easy but how it changed everything made it worth the sacrifices to get the final result
Top left was the last portrait I did of Evelyn in Daz, the two below were the first Blender renders of Evelyn and the journey to make Evelyn look like Evelyn again
There was no short route to get Evelyn to look as she does now, continual tweaking and reworking over a couple of months and learning how to fully remap characters
Evelyn's final skin was extensively tested in various lights to make sure it felt just right
Fae was slightly easier than Evelyn but still received a full overhaul regardless
Keeping those magical purple eyes was a high priority